I'm a Principal Level Designer at Auroch Digital contributing towards a brand-new project currently in development.
I have worked across a range of different studios in the UK, including PlayStation London Studio, Tt Games, Supermassive Games and Sumo Digital, in which I have had various design roles, ranging from Cinematic Design to Level Design, and have used this varied skill set to provide great player experiences across multiple projects and released titles.
Recognising the significance of knowledge sharing, I actively contribute to the game development community and have spoken at Develop & Animex Festival, as well as been a part of multiple game development podcasts.
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Podcast Appearances: